Dangers of the Nentir Vale

Kobold Hall, Part 2

After a few moments to catch their breath, Thistledown suggested that the light situation, which is to say, having Carys as the sole light-bearer, was untenable. She brought out a few lengths of rope and macrame’d some sunrod holders for herself, Zacorus and Kriv.

This allowed the party to get a good look at the next room as they pressed farther into Kobold Hall.

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Four sarcophagi in the middle of the room, ominously empty niches along each wall, two suits of armor, and three kobolds hanging out in the back, guarding an altar to Tiamat. The kobolds knew what the party didn’t — the suits of armor where trapped with dart-launchers, and they managed to lure both Kriv and Carys across two trigger plates before Zacorus caught up with the first skirmisher near the altar and splattered his brains across the back wall. Then, Kriv and Zacorus pinned the remaining two kobolds near one suit of armor while Thistledown worked frantically at disassembling the trap on the other suit, and together they sent the kobolds to wherever kobolds go after they die.

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Kriv used the altar to send a quick prayer to his patron goddess, and Zac found his curiosity piqued by a silk offering bag. He opened the bag to find a decent amount of mixed coinage inside. Kriv, feeling that perhaps stealing from Tiamat was not the wisest move Zac could make, “helpfully” suggested that Zac should make a tithe to Tiamat, through her living emissary (which is to say, Zac should split the money with Kriv). With Carys and Thistledown looking on with amusement, Zacorus decided that the money was best split equally amongst the party, and the group pressed on.

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The third room seemed truly bizarre to our plucky heroes, what with the carved skull tied to a rope in the ceiling, the raised platforms overlooking more coffins and another goop-filled trench in the floor. They’ll never know the true purpose of the skull, however, because a well-timed eruption of Tiamat’s Flame, channeled through Kriv, fried the first skull-holder before he had a chance to demonstrate the many uses of a carved skull. Zacorus attempted to bash through the double doors at the back of the room with one well-muscled shoulder, but his footing slipped at the last second and he bounced harmlessly off the stout wood. Thistledown took pity on her earth-bound human compatriot, and used her fey magic to give him a few seconds of flying so he could reach the top of the far platform.

Carys, meanwhile, non-chalantly walked up to the doors and opened them, demonstrating once again that elven wisdom is superior to human brashness. The party had a decent fight on their hands, facing down six kobolds and two guard drakes, but they managed to handily prevail. Yet more kobold treasure was discovered, and without any prompting from Kriv, Zacorus again made an equitable split among the four party members. Here the group paused and took a short rest to recover from the fight before pressing even further into the dank recesses of Kobold Hall.

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